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Because the world is strange and confusing, Anthem’s day one patch will arrive a week after thousands of people began playing it. Thankfully, it should improve one of the most common complaints about the early version – its loading times.
Arriving on the game’s official release date of 22 February (it was made available to EA Origin Access Premier subscribers on the 15th), the patch is wide-ranging to say the least, but puts loading times (and a bug that caused infinite loading screens) right at the top.
To gauge how big a problem that’s been, the Anthem subreddit has been ablaze with posts on the subject. One post sees u/dragonoob44 timing how long it takes to exit Freeplay to change gear, then re-enter, which results in over 7 minutes of loading. It’s not an out-of-the-ordinary complaint.
We’ve yet to see how effective that fix will be, but it’ll be welcome news for those just trying to play their new game.
The patch will also see problems with challenge tracking, disconnects, and crashes addressed, as well as having modifiers for weapons and gear reflected properly.
There is a lot (lot) more to the patch notes. If you want to see them all, I’ve included them at the bottom of this story.
Our review won’t arrive until closer to release, but if you’re playing through the loading pain, be sure to check out our ever-growing Anthem Wiki for guides and tips.
In the end, Balduru0027s Gate is the best thing to happen to computer role-playing games in a very long time. Not only has the game shown that you can build a statistics heavy game without making it boring or confusing, but it has shown that itu0027s possible to build them with style and beauty. I recommend this game for anyone who enjoys fantasy, role-playing or adventure games. BioWare has not only done justice to the AD&D license, theyu0027ve set the standard for what role-playing games should be.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio1-1549501895599.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio1-1549501895599_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:”02″,”albumTotalCount”:42},{“caption”:”Reviewed by Levi Buchanan
October 18, 2004
Balduru0027s Gate is a very worthwhile download for the more casual RPG fan, as I would suspect the majority of cellphone gamers are. If youu0027re looking for a huge, deep RPG, you probably know that you beter start looking at your PC or at a game like Fable. But if you want an adventure with definite D&D trimmings that can be consumed in bite-sized portions, look to Balduru0027s Gate. Think of it as a companion piece to your PC and console RPGs, a way to take swords and sorcery on the bus. It has a good length, decent graphics, and smart game play.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio2-1549501895602.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio2-1549501895602_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:”03″,”albumTotalCount”:42},{“caption”:”Reviewed by Brandon Justice
March 30, 2000
Nearly every aspect of Biowareu0027s sensational sequel shines in a way that sheds a painfully revealing light on their competitorsu0027 glaring inadequacies. It may be too hard for some gamers, and that keeps it from being a game for everyone, but if youu0027re up for a good old fashioned duel to the death, then no Dreamcast title available is more worthy of your money than MDK2.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio3-1549501895604.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio3-1549501895604_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:”04″,”albumTotalCount”:42},{“caption”:”Reviewed by NAME
DATE
TEXT”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio4-1549501895605.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio4-1549501895605_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:”05″,”albumTotalCount”:42},{“caption”:”Reviewed by Chris Carle
March 27, 2001
MDK 2: Armageddon is a great action title that is certainly worth twenty hours of your time. A great story, fast-paced adventure and a good deal of challenge make up for the fact that this game could (and did) look a lot better. Still, there is enough humor and fun here to warrant a purchase.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio5-1549501895606.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio5-1549501895606_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:”06″,”albumTotalCount”:42},{“caption”:”Reviewed by Erik Peterson
October 10, 2000
Balduru0027s Gate II: Shadows of Amn is not as beautiful or artful as Planescape: Torment. Itu0027s not as revolutionary to the genre as the original Balduru0027s Gate. Though, truly revolutionary titles are so rarely polished and well groomed that I can count the few that come to mind on a single hand, and artful, well-written games arenu0027t always as fun or long. In many ways, Balduru0027s Gate II is the culmination of the powerful RPG renaissance thatu0027s been driving the genre over the last several yearsu00bf a rebirth that originally started with its predecessor, Balduru0027s Gate. It redefines attention to detail, game balance, longevity, and spit and polish. Itu0027s not overbearing in its creativity, and itu0027s not paper thin. In the end, itu0027s simply a superb role-playing experience–one of the best. Thereu0027s not much you can compare it to. Balduru0027s Gate II has no peers. It commands your attention and will command your life for months. Itu0027s exactly the RPG Iu0027ve been waiting for.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio6-1549501895607.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio6-1549501895607_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:”07″,”albumTotalCount”:42},{“caption”:”Reviewed by Leif Johnson
November 27, 2013
Whether itu0027s chitchatting with a talking sword, solving murders, or escaping grim dungeons, Balduru0027s Gate II: Enhanced Edition captures the essence of what makes fantasy RPGs so beloved. Short of a full-blown remake (which I, for one, would love to see), this is the best way for a new generation to experience that greatness for themselves. Even revisiting it after all this time, I laughed, I faced daunting challenges, and I wanted to play it again when I was done. The visual and technical improvements may not be extensive enough to entice you if youu2019ve played heavily modded versions of the original, but for newcomers, this is the definitive experience. Just save before embarking on the new adventures.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio7-1549501895607.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio7-1549501895607_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:”08″,”albumTotalCount”:42},{“caption”:”Reviewed by Tal Blevins
June 21, 2002
If youu0027re an old-school computer RPG fan who favors party-based adventuring, you may be a little disappointed, but it shouldnu0027t sway you from trying out Neverwinter Nights, especially if youu0027re interested in building and running your own digital D&D campaigns. This game is just going to keep getting better and better as more user-created content pops up on the Web, and I for one expect to enjoy it the whole way through.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio8-1549501895609.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio8-1549501895609_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:”09″,”albumTotalCount”:42},{“caption”:”Reviewed by Tal Blevins
June 17, 2003
Overall Shadows of Undrentide is a quality expansion pack, but whether or not to get it really comes down to do you really want to spend the money on a new module. Itu0027s certainly professional and well done, but so are user-created modules like Birthright of the North or the Dreamcatcher series. If youu0027re a Neverwinter modder youu0027ll probably want to get it just for the tilesets, creatures and new scripting wizards and NWN fans will find plenty here to keep them busy, but Shadows of Undrentide isnu0027t a u0022must-have nowu0022 expansion pack for the average gamer.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio9-1549501895609.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio9-1549501895609_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:10,”albumTotalCount”:42},{“caption”:”Reviewed by Levi Buchanan
September 11, 2004
Neverwinter Nights is a pretty landmark title, what with its huge scope and streaming tech. You will undoubtedly get your moneyu0027s worth, as there are hours and hours of gameplay in here. However, the lingering Q is whether or not itu0027s your kind of gameplay. If fetch quests and selling unused weapons and items doesnu0027t blow your hair back, then Neverwinter Nights might not be your Bag of Holding. But RPG fans with cellphones will want to DL this game immediately.i “,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio10-1549501895610.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio10-1549501895610_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:11,”albumTotalCount”:42},{“caption”:”Reviewed by Aaron Boulding
July 14, 2003
Put this up there with Halo, Splinter Cell and any other Xbox game that kept you up way too late or caused you to neglect your loved ones. It grabs you early on by giving your character some cool toys to play with and some familiar Star Wars critters to welcome you back and next thing you know youu0027ve got a space ship, a light saber, a wookie and a droid. With Knights of the Old Republic, the galaxy is yours, get out there and get some.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio11-1549501895611.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio11-1549501895611_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:12,”albumTotalCount”:42},{“caption”:”Reviewed by Richard Aihoshi
January 2, 2004
Knights of the Old Republic reaffirms and reinforces BioWareu0027s position among the worldu0027s finest development studios. As pointed out, it has various aspects that are less than perfect. However, they are far overshadowed, even overwhelmed by its many noteworthy strengths, and especially by the way they combine to produce a superior role-playing experience that feels like Star Wars and makes it very easy to imagine yourself a Jedi caught up in a larger than life adventure, with the fate of the galaxy depending on you and your trusty lightsaber. I count myself among the gamers who had thought about a Star Wars RPG long before this project was announced. For me, this game was unquestionably worth the wait.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio12-1549501895612.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio12-1549501895612_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:13,”albumTotalCount”:42},{“caption”:”Reviewed by Steve Watts
May 29, 2013
Star Wars: Knights of the Old Republic still holds up, and remains a must-play for younger players who didnu2019t catch it the first time around. Though the iPad versionu0027s touch controls make movement clumsy, most of its changes are for the better. If you havenu2019t played it before, or want to experience it again, this is a great way to do it.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio13-1549501895612.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio13-1549501895612_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:14,”albumTotalCount”:42},{“caption”:”Reviewed by David Clayman
April 8, 2005
The real joy of Jade Empire comes from the hundreds of details that couldnu0027t possibly be covered in a review: how a character centers himself after battle, humorous references to pop culture, and the spot-on re-creation of the many fighting styles. The only way to grasp how much effort has been put into this game is to experience it yourself, so stop reading and go pick up the game, an empire awaits.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio14-1549501895614.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio14-1549501895614_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:15,”albumTotalCount”:42},{“caption”:”Reviewed by Steve Butts
February 19, 2007
Like the PC version of Knights of the Old Republic before it, Jade Empire is a remarkable RPG that, apart from better graphics and load times, really has little to separate it from the Xbox version from two years ago. If youu0027ve played it before, thereu0027s nothing here that you canu0027t miss. If you missed the game on the Xbox, however, youu0027re in for a real treat.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio15-1549501895614.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio15-1549501895614_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:16,”albumTotalCount”:42},{“caption”:”Reviewed by Erik Brudvig
November 19, 2007
Mass Effect is game that is greater than the sum of its parts. Technical issues abound, but the majority of Mass Effect is so expertly delivered that it can transcend its weaknesses. Applying number ratings to a game like this doesnu0027t do it justice because there is no way you can ignore its technical flaws. Simply put, Mass Effect is a game that must be played. Then it must be played again. Donu0027t pass this one up.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio16-1549501895614.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio16-1549501895614_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:17,”albumTotalCount”:42},{“caption”:”Reviewed by Jason Ocampo
May 27, 2008
It almost goes without saying that BioWare remains one of the very top single-player RPG makers on the planet, and Mass Effect only reinforces their position. This is easily one of the best RPGs on the platform in recent years, delivering a terrific new universe, a fun blend of action and role-playing, and a deeply satisfying story. If you have any love of science fiction or space opera, then you owe it to yourself to check it out. There are hours upon hours of joyful discovery here, and an undeniable love for science fiction, as well.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio17-1549501895615.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio17-1549501895615_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:18,”albumTotalCount”:42},{“caption”:”Reviewed by Colin Moriarty
December 10, 2012
Mass Effect sets a solid foundation for the two games that come after it in terms of plot and character development (yes, you can import your Mass Effect save into Mass Effect 2 on PS3). And while I wish that BioWare didnu2019t ultimately abandon the RPG elements in Mass Effect that made it inaccessible to some, itu2019s awesome to go back and play a game that, at the time, wasnu2019t the hit it is today.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio18-1549501895616.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio18-1549501895616_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:19,”albumTotalCount”:42},{“caption”:”Reviewed by Mark Bozon
September 24, 2008
Sonic Chronicles isnu0027t a bad game overall, but it does suffer from a list of things that keep it from being a title we can recommend to just anyone. The character balancing is strong, the game is simply beautiful, and thereu0027s more effort put into the front end and general flow of the game than most DS titles out there. On the gameplay front though, players will need to suffer through tedious point-to-point fetch quests with very little story to push the experience, and a battle system that gets too repetitive far too fast. Random balance issues make the fights a bit awkward, while the framerate and camera follow issues mix with some odd collision in the overworld and broken flow that requires you to talk to NPCu0027s to solve a puzzle thatu0027s sitting right in front of the team. Thereu0027s a good design in here somewhere; itu0027s just lost in the shuffle of it all.”,”height”:720,”width”:1280,”url”:”https://assets1.ignimgs.com/2019/02/07/bio19-1549501895617.jpg”,”styleUrl”:”https://assets1.ignimgs.com/2019/02/07/bio19-1549501895617_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN BioWare Game Review”,”relativePosition”:20,”albumTotalCount”:42}]’
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High level fixes
- Improved loading times
- Fixed many infinite loading screens
- Fixed multiple challenges not tracking properly
- A number of issues have been fixed that were causing players to disconnect or crash
- Weapons and gear now have numbers present for modifiers
General Fixes and Improvements
- Loot Reveal and Expedition Summary now correctly play during the end of expedition screen.
- The gather party mechanic has been made more lenient in a number of situations
- At the end of expedition screen players will no longer get stuck on “Recording Victories” or “Skipping All”.
- Game no longer hangs in Javelin menu when unlocking the second, third or fourth javelin
- During the mission “What Freelancers Do” dying after killing Junkmaw & freeing Arcanists leaves you unable to progress, this has been fixed
- Challenges now unlock for players at the correct levels
- Fixed some camera issues during cutscenes
- Legendary Contracts can now be accepted from the Social Hub contract board
- Some enemies have had their shield values decreased
- Loot now properly drops for players who are downed
- The texture quality on the NPC Prospero has been improved
- Final boss of strongholds now drop loot instead of only being shown on the end of expedition screen
- Fixed the time outs on echoes and relics to prevent griefing and to handle disconnections properly
- Players can no longer fall through the floor during the 3rd trial in the Fortress of Dawn
- Completing the tutorial expedition will now show the correct Ranger appearance
- After disconnecting, rejoining an expedition will now place you back into a squad if you were in one previously
- Corrected an issue where players could not interact with each other in the launch bay in certain circumstances
- Corrected an issue during the Mission “Bad Deal” where outlaws won’t spawn, blocking progress
- The start of expedition screen has been improved
- Addressed a variety of situations where killing enemies does not properly progress world events
- Opening a chest now increments Tomb of the Legionnaire progress for all squad members present
- Scar snipers can no longer shoot through Storm Shield
- Corrected an issue where players would get stuck on the end of expedition screen in some situations
- Players will no longer get disconnected if joining the “Finding Old Friends” mission while the cinematic is playing
- Addressed a number of situations where players can get stuck on the environment in the launch bay
- Increased the damage of the electric status effect
- Corrected an issue where the Shield of Dawn could be crafted with less materials then intended in some situations
- The Platinum Mission feat now grants completion as intended
- Status effects can more reliably be applied to Titans
Strongholds
- Fixed an issue that would cause a Stronghold server crash after defeating the last boss
- Temple of Scar – Players can no longer get stuck in the mined tunnel in the explosives room
- Temple of Scar – Players can no longer be blocked from entering the explosives room due to fog wall
- Fixed Tyrant Mine so people that join the stronghold in-progress do not end up locked away from their team
- Adjusted lighting in Tyrant Mine underwater section to make it easier to navigate to the exit
- The Swarm Tyrant will no longer get stuck in the side cave entrances in some situations
- Corrected an issue where players would spawn into different areas of the Tyrant Mine in certain situations
Gear and Weapons
- After having 1st pilot unlock suit after tutorials, creating a new pilot and going to forge no longer causes load screen hang
- Ice damage bonuses are now correctly applied on ice gear
- Suit-wide bonuses from inscription are now functioning properly
- Players can no longer salvage equipped items
- Javelin specific gear and/or weapons are no longer able to be used on javelins they aren’t intended for
- Corrected an issue where in some circumstances Masterwork Components do not have any inscriptions
- The Endless Siege Masterwork Autocannon no longer displays a damage increase of 0% in its tooltip
Javelins
- The Colossus javelin is now able to activate its shield more quickly after using an ability or firing a weapon
- The Storm javelin now reacts to getting hit when its shields are up
- Fixed an exploit that allowed the Storm’s ultimate attack to be used more times than intended
- The Colossus javelin can now shield and revive at the same time
- Interceptor Combo Aura has been increased in power and now has a damage over time component
Crafting
- Non-Masterwork materials purchased from the crafting store now show as their proper rarity instead of incorrectly showing as Masterwork
Controls
- Additional Mouse and Keyboard control improvements have been made
UI
- Some conversations were not popping up the reputation points post conversation completion, this has been fixed
- The squad screen now displays the correct information for each player
- Fixed a number of issues where subtitles will no longer get stuck on the screen after dialogue has finished as often
- Settings should no longer reset upon exiting and restarting the game on Xbox One
- Motion blur can now correctly be turned off
- The Electric Status Effect now shows scaled damage properly
- An option has been added to hide the Squad Member HUD
- The edge of the compass will now pulse to indicate enemy locations
- A notification has been added in Fort Tarsis if a player’s vault is at the cap of 250 items
- On the “Repair the Strider” step of “A Cry for Help” the search radar has been adjusted to correctly lead the player to all 4 tools
- Primer and Detonator icons have been added to all Interceptor gear
- Corrected a user interface issue where a player’s ultimate would show as available when it isn’t
Joe Skrebels is IGN’s UK Deputy Editor, and he wants a Javelin with high heels. Follow him on Twitter.